package org.ravenhearte.hardboild.gamelogic.items;

import org.ravenhearte.hardboild.assets.NodeAsset;
import org.ravenhearte.hardboild.assets.NodeAsset.AssetType;

public class WizardsHat extends Hat {
	public WizardsHat() {
		super("Wizard's Hat");
		NodeAsset mesh = new NodeAsset("Wizard's Hat", AssetType.OUTLINEDMODEL);
		mesh.load("WizardsHat");
		setSpatial(mesh.get());
	}
}
